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**You may not distribute this work or any previous work done by Bob Ritz dba Datanut
on any non-electronic media, including but not limited to books, newsletters, 
magazines, manuals,catalogues, and speech. You may not distribute this work in 
electronicmagazines or within computer software without prior written explicit
permission. These rights are temporary and revocable upon written, oral, or other 
notice by Robert Ritz dba Datanut**
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COPYRIGHT NOTICE
This article is Copyright 2000 by Bob Ritz. All rights reserved.
This file may be freely distributed provided:
*it is exact and complete.
*it includes this copyright notice.
*it is in electronic form.
*you do not charge a fee for copying or distribution.
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Map#  									02/05/02
									
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Map name:     Atlantian Conquest
Version:      1.0
Map type:     Multiplayer
Map size:     32 x 32
Memory:       32Mb
Players:      2 - 8 Multi or (single / skirmish) player Map 	Note! I did not test in 		    multiplayer mode.
Tested with:  TA v3.1
Uncompressed: 16.4 Mb
Compressed:   5.7 Mb
Made with:    Annihilator 1.5 By Kinboat 1998
Made by:      Datanut
E-mail:       (Datanut) yom@comcast.net for bugs and comments.

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Description: Atlantian Conquest is composed of many hours finding and sorting of many flats from the CaveDog Metal Tile Set and converted over to the Atlantis Tile Set. I have created a third level and new Sections. 
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Multi Player Recommended Positions:  1&2  3&5 4&6 7&8
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Single Player: All eight locations provide different strategies.
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This map was tested with Cavedog units only. I'm using the Atlantian Conquest AI. TACC Required. You will also need TAMEC's Feature pack Tamechpi2000.hpi & Tamechpi2000b.hpi or higher. Lots of strategy in this map. For The TA Community.
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  Installation:
 -If you obtained this map as .ufo-file:
  Copy the .ufo-file to the TOTALA-directory (Not the TOTALA\MAPS-directory).
 -If you obtained this map as .tnt- and .ota-file:
  Make a subdirectory TOTALA\MAPS and extract the .tnt- and ota-file into it.
 -When selecting skirmishmode-maps, this map should be available. 

